About a year and a half to two years ago Bethesda released Fallout 3 the sequel to Fallout’s 1 and 2 from Interplay and the brand has
suddenly returned from extinction. As someone who played Fallout 3 for over 100 hours I went to numerous message boards and a topic that was coming up a lot was Fallout in another country like Japan, England, or other locales. Metro 2033 is based on the book “Metro 2033″ by Russian author Dmitry Gluhkovsky about an apocalyptic event (nuclear war) that leaves the world in shambles. In Russia citizens retreated to the Metro Tunnels to survive the nuclear winter and hope to one day return to the world they missed so much. As with most apocalyptic games there is some sci-fi elements to the game. So does the book adaptation hold up on the 360?
So Does The Game Hold Up To The Book?
Well, simply put no. There are a multitude of issues with this game and they will make most of the people who play these games frustrated and stop playing.
So Who’s This Aryole?
In Metro 2033 you play as Artyom who is the main protagonist in the book and is the Gordon Freeman/everyman character who is tasked with going to a station to deliver a warning message. As Shepherd Book said “It’s not where you going, it’s how you get there”. While you have point A and point C, point B is the real danger as you are going through areas infested with monsters, inhabited by not so friendly humans, and something else. The Gordon Freeman part of Artyom is that he’s not only mute but you are with him throughout the entire game and unlike something like Halo you are in Artyom’s body throughout the entire game. The everyman part is that your fighting monsters, raiders, humans, and other unforeseen aggressor’s with not that much resources (Internet Superstar?).
Aaahh!!! Real Mutants?
In Metro 2033 with the nuclear winter ravaging life on Earth new species were created as a mix of former animals. The most common enemy type in the game are the Nosalis which were a combination of animals already living in the tunnels like Rats, Bats, Moles, and Shrews. There are also probably the most annoying enemies I’ve ever faced in my years of gaming, Lurkers. These are mutated rats/dogs who attack you and run away into tunnels and are honestly some cheap jerks. The fact that you can fall into the tunnels and die upon impact is frustrating enough without being attacked by them monster dogs. The scariest one of all is the Librarian which is like a mix between a human and a gorilla and are possibly the strongest, oddest, and most terrifying enemies I’ve ever seen. Well aside from Gil Alexander’s tank form in BioShock 2. Another of these foes are the Demons or “b*tches” as they are referred to are gargoyle-like mutants that are known to take bodies that are lying on the ground to eat them or do something with them. Howlers: mutated wolves that have traits of rats, dogs, and are found in small groups. The most intriguing foe are the Dark Ones which are called “the next step in human evolution” and “homo novus” they appear to you in visions where it is unclear whether or not they are good or evil.
Mood, Atmosphere, and the Whole Nine Yards
While I have played many horror games like Condemned, Dead Space, and Rez Evil 1-4 I haven’t actually been scared playing any of them because in all the games you can get to a point where you are unstoppable which is what happened with BioShock. This game actually made me dread playing it because I knew I would be scared with the Nosalises and Dark Ones. There were times where I would be low on ammo and I would here the beasts going through the tunnels and get anxious. The “Ghosts” which are the spirits of the dead who are trapped in the Metro Tunnels because purgatory was atomized can kill you if you come into contact with them you will be killed in an instant. Something that the developers (4A Games) did that really affected me is that when I was doing a stealth section two guys were talking and one asked “how are the kids” and the other responded “they miss their daddy” just them saying that brought in the feeling of morale that wasn’t apparent in games like GTA, Call of Duty, or Postal. I felt terrible and wanted to just walk up to them and let them kill me. There is another part where there is an attack on a station and by the time you get there everyone is dead and the feeling of walking through the station really makes you feel as if you were actually there. This type of feeling is something you don’t necessarily see in gaming anymore. Recent games like BioShock & Fallout 3 have started to get the ball rolling on the moral judgment and Heavy Rain took it and ran with it and there were times were you’d feel like the worst person in the world due to your choices whether its good, bad,or in the middle.While I won’t ruin anything for you guys there is a moment with a child and the sky and it is one of the most heartwarming things I’ve ever seen in a video game.
That’s Why They Call It A Bastard Gun!
With the most recent apocalyptic game Fallout 3 (Borderlands takes place on another planet so it doesn’t count as apocalyptic) the currency was handled in a great way with having bottle caps as the currency for the universe. Metro 2033′s currency is pre-war ammo since it is harder to find then bottle caps. As a result of that your main source of ammo is “homemade ammo” which is in other terms sh*tty ammo because it is extremely weak and it takes a hell of a lot of shots to kill an enemy which is hard enough since the aiming in this game is harder than in most or all of the games out on the 360. The perfect way to describe it is like using a mouse that has sensitivity issues and is hungover and stoned out of its mind. This game unfortunately has one of the worst things in gaming and that is “protect” missions when you have a person to protect and if he dies you fail the mission.
This AI Is Making Me Angry!
The Artificial Intelligence for this game is not dumb but not smart in that when you are in cover they will run past you and take cover on different areas while you can just destroy them without even moving. The other problem with the AI is with grenades, when you throw a grenade at a pile of dudes most of the time they will all die. The mutants though are supposed to be the way they are like the grunts, jackals, hunters, and elites of Halo. But they mainly charge at the player or NPC’s and at a certain point it will be close to controller throwing territory.
Metro 2033 Tries To Take Alot Of The Things In The Book And Translate It To The Game Scene But A Poor Targeting System And Poor AI Make Things Not So Good For Artyom and The Other Humans In The Metro Tunnels.
Pros
- Great Atmosphere
- Fantastic Mood
- Amazing Moral Guilt
- Dark Ones FTW!
Cons
- Poor Targeting
- Bad AI
- Weak Bullets
- Powerful Enemies
- Ammo As Currency Falls Flat Like A PS3 Slim
I Give Metro 2033 A 5.0 out of 10
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If you are like me then you have definitely seen either Predator or Alien or both. These movies both had an alien species wreaking havoc on the human race. In some cases making our race look like chickens with their heads cut off. Naturally these two series had no connection to each other whatsover until a crossover was created by Dark Horse Comics about 20 years ago and as time went on the series went to different mediums such as Literature, Film, and Video Games. 15-16 years ago Aliens vs Predator was released on the Atari Jaguar by Rebellion Games based in the UK and it was a smash hit. They later brought it to the PC back in 1999 and that was praised by mostly everyone. Ever since then Rebellion really hasn’t done much. They’ve certainly made more games but have been not reaching the level they were at with AvP. Recently there have been two AvP movies and while the first was mediocre the second is probably one of the worst movies ever and makes the Chupacabra Terror look like Casablanca. In 2oo6 SEGA, the former hardware maker and now software maker purchased the rights to the Alien license and announced Aliens: Colonial Marines by Gearbox(Brothers In Arms, Borderlands) which is a squad based game like Brothers In Arms and takes place on LV-426. The other game announced was an Aliens RPG by Obsidian (NK2, KotOR 2, Alpha Protocol, Fallout: New Vegas). The Aliens RPG was canceled while Colonial Marines should be out in a few more years (hopefully). In 2008 SEGA announced Aliens vs Predator developed by Rebellion so that meant Colonial Marines had to be pushed back to avoid CM stealing AvP’s thunder. I personally was excited as can be for this game since its seemingly the only series that Rebellion can actually do without having it be shovelware oh boy was I wrong. Last year I reviewed Shellshock 2: Blood Trails developed by Rebellion and thankfully that game is still worse than this.
Back in 2005 Take Two the publisher of BioShock, GTA, and Borderlands bought the MLB exclusivity license as a response to Electronic Arts getting the NFL exclusivity license. When this happened there was backlash everywhere since 2k hasn’t made a good baseball game..ever. While EA on the other hand could have taken the Sports genre by the storm with Madden, Tiger Woods PGA, and MVP Baseball. If Sony hadn’t done MLB The Show for the past few years baseball on consoles would be like a ghost town. To address the problems of the past 2k decided to do a few things. Get a shiny new cover, get an all star cover star, and make everything about the Pitcher versus the Hitter which is what the game is all about. They tried fixing the game with 2k9 but that bit them hard as it has become one of the worst Sports games in existence, or the “E.T.” of Sports games. So after years of disappointment does 2k deliver the goods?
This years game was changed so you had three options with hitting, Contact, Power, and Defensive swing. The interesting thing about defensive swing is that as in real baseball games, when you are down 0-2 or 2-2 or even 3-2 your main goal is to avoid getting struck out so as you are fighting to the brink of being K’d you can wear down the pitcher by continuously fouling off everything they can throw at you excluding the kitchen sink. While this may be a nice addition for hardcore fans of 2k baseball games (0?) but for casual players the three options on the right thumbstick may be too much.











27 years ago The Thing was released in theaters and while it wasn’t as big as E.T. it soon grew a cult following and made it one of the best Sci-Fi horror films of all time and basically is the grittier of the two alien films. Several years ago after the film celebrated it’s twentieth anniversary a game based on the ’82 horror fest was released on the PC, Xbox,and Playstation 2. It deals with the military going in and attempting to clean up the mess made by the Norwegian team and the American team. The game does feature the last two characters of the film, Childs and MacReady. And the alien life forms from the film are featured showing what their base form is.(Something John Carpenter didn’t want to show) 

day and is now a shadow of it’s former self. Interplay had many IP’s including Earthworm Jim, MDK, Decent, Bard’s Tale,Baldur’s Gate, Clay Fighter, and Fallout. With all those games it seemed like Interplay would be on top of the world. Interplay was founded in 1983 by Brian Fargo (Now at InXile Entertainment). Interplay soon made a name for itself by creating great CRPG’s with The Bard’s Tale and Wasteland. Interplay also had a similarity with Bethesda, they both loved making Star Trek games. About 14 years after Interplay began, they released one of the greatest role-playing games of all time, Fallout. Which was the spiritual successor to Wasteland (EA had the rights to Wasteland so a sequel could not be done at the time) the mix of retro-futuristic elements and the post-apocalyptic setting made Fallout a smash hit. But not one of Interplay’s big IP’s. That was Bladur’s Gate a D & D game developed by Bioware.